My work is possible thanks to the people who I have had the privilege and pleasure to interact with. I'm always on the look out for new opportunities to work on something with lasting impact.
Roguelike Universe: Visualising Influence
Visualise connections and influences for roguelike games between 1975 — 2018
Generative Penplotter Art
Programming is a creative pursuit. This project paints ordered chaos in ink.
Smoke and Fire
Animated visualisation of air pollution in New South Wales and in Australia
Turning books into data art.
Six independent videogames I curated for the Sydney University, Verge Festival.
Projection Mapping at the Quadrangle
Vivid Sydney audio-video projection experience.
An interactive game where you protect the sheep and gold by throwing objects.
"Claws": 3D Printed Character Tracks for Betrayal at the House on the Hill
3D printed designs for the boardgame ease of use.